Hardest Competitive Multiplayer Games For Newcomers
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Escape From Tarkov is punishing on all fronts. In most games, players need to lose to learn. Tarkov punishes players for losing though, as all equipment brought into the field is lost upon death. On the flipside, players can get massive rewards for beating another player by taking their loot h
Widely considered to be one of the parents of the modern battle royale, Player Unknown's Battlegrounds has come a long way since its days of fame in early access. Though the player count isn't as high as it once was, PUBG has only improved on its mechanics since launch. It has stayed true to its identity and provides a challenging alternative to games like Fortnite or Call of Duty: Warzone , where players can usually rack up eliminati
One of these is its CT-sided nature, which is likely what Nuke is most known for. While it was always a popular map despite this reputation, the casual and professional scene responded very positively to the changes. While many would argue it remains largely CT-sided, strong teams, structured or not, have options to be effective on the T-side creating a nice balance. Nuke remains in the Top 3 to 4 most-played maps in both casual and competitive pl
Squad may be one of the most intimidating military combat sims on the market. Many of the maps are so massive that most players will never even see one another. On top of this, Squad has tons of control binds and little things to learn when just moving the character around. Stack all of this on top of a game where mics and communication are necessary for success, and newcomers have a pretty tough SLG game guide on their ha
Weapons sway more when aimed down sights, making even simple shots hard to pull off, and the map is filled with sound traps that reveal positions to other teams in a heartbeat. The overall flow and strategy of Hunt make it one of the hardest yet most satisfying games for newcomers to le
Originally a Counter-Strike 1.1 map created by Chris "Narby" Auty and introduced on June 27th, 1999, Vertigo was a surprising addition to the map pool when it was added. On March 28th, 2019, the map was added to the active map pool in place of fan-favorite Cache as the map underwent renovations. This was surprising, but not all that unexpected. Up to this point, the player base was expecting a lot of the older maps to receive facelifts and come back better than ever, but few expected Cache's replacement to be Vert
It wouldn't be until November 18, 2022, that the map would be added to the official Valve active map pool, replacing the iconic Dust II. Immediately the player base voiced its confusion and apprehension as while the map received initial positive feedback it went through many changes and issues were highlighted throughout this time. As it is now Anubis has a long way to go before it is fully mastered and players can truly form an opinion on the potential of the
In this regard, gambling on Twitch has long been a source of disagreement, with some of the largest streamers on the platform leaning heavily into controversial sponsored gambling streams. This long-standing issue recently reached a boiling point, leading to most forms of gambling content being banned from the site, but the previous gambling-related incidents that led to this point should not be igno
As one of the few maps created by Valve, Ancient was released on December 3, 2020, as part of Operation Broken Fang. It wouldn't be until May 3, 2021, when the map was moved to the active map pool replacing Train. While Train was a well-liked and balanced map to the CS:GO community, there was some sentiment that it did start to feel a bit stale despite being one of the first maps to be reworked. This was apparent in the decline in pick rate at the professional level, but especially in casual play which is likely the cause for the remo
Originally released in 2012, Counter-Strike: Global Offensive has built a massive Esports scene and has thousands of players online at any given time. For better or worse, it defined the childhoods of many modern gamers. Players cannot aim down sights, and the guns have set spray patterns rather than varying degrees of recoil. This creates a noticeable skill gap between newcomers and veterans, but what's worse is the commun
In turn, players can become the likes of Bloodhound (Recon Legend) who can detect enemies at a distance. Likewise, they can become the stealthy Wraith (Offensive Legend) who can teleport around the battlefield. Alongside each Legend are an assortment of weapons with different types and capabilities, which ensures a new experience in every mat
This initial habit of breaking open these crates is incredibly useful, as doing so will often ensure that a team can wipe out any enemies in the surrounding area, which will award them money and give them a good start to the round. But it's important for players to remember the differences between the red supply crates that they see, as there are two kinds. The smaller ones can be opened without weapons (with fists), and the other, larger ones must be opened with melee weapons or guns, so it's important to look for the smaller crates first. Doing this will give a team a quick advantage and will definitely send them on their way to winning the ma
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