Apex Legends Review: The New Best Battle Royale
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Much like the Hemlok AR, this SMG fires in controlled bursts, but puts out five rounds instead of three. It's incredibly difficult to manage without modifications, as the accuracy isn't great to begin with. Compounding it with an awkward burst setting doesn't do it any fav
Wraith - Jumping between dimensions makes Wraith one of the trickiest opponents to go up against. She is also able to open up rifts for her teammates, but be careful as other players can go through them as w
Players love to execute each other. It's a nice way to rub your victory in their faces, and it looks cool to boot. But there's a time and a place for executions, and the middle of a gunfight is not one of them. You're better off shooting a downed enemy, because performing an execution leaves you wide open for attack. Plus, the animation is slow, so you're only wasting precious time by showing off. Save the execution for the last pla
No Traffic Zones - Competitive fans may be agitated to hear this, but sometimes securing victory is as easy as hiding until the very end. Pay very close attention to the location that each enemy team is dropping. If the frequently loot-heavy areas are all claimed, players should head as far away from everyone else as humanly possible. There will still be loot to find once they land and from that point it's just a matter of waiting out the clock and grinding for
It happens in most games - a particularly overzealous player sees some specks in the distance, pings their location to their teammates, and starts shooting at them with an assault rifle. This is probably the worst thing you could possibly do. Sure, if you have a sniper rifle, then go crazy, but otherwise leave them alone. It's not only a huge waste of ammo, but it gives away your position to them and the squads in the nearby vicinity. Try tracking inst
Similarly, Far Cry New Dawn feels like an over-familiar and over-priced expansion to last year's Far Cry 5 , a series that has slowly settled into creative stagnation since Far Cry 3 's retooling of the series formula. Jump Force , while not entirely fair to compare with a list of shooters, plays like a fairly straightforward 3D fighting game beneath its enticing facade of playing as Shonen Jump's most iconic characters and doesn't do anything radical that hasn't already been seen in the fighting game genre time and time bef
That situation is likely salvageable due to the otherwise full-priced slg Game Money guide's instant addition to the subscription-based Xbox Game Pass service, but missteps taken by Metro Exodus publisher Deep Silver have all but overshadowed the launch of the fantastic post-apocalyptic experience when they made the boldly abrupt decision to snub Steam and limit the game's PC release to the Epic Games Store . It's unknown how deeply this last-minute choice made from the top-down has affected Metro Exodus ' sales, but it generated enough online backlash among outraged PC players to drown out any positive news about the g
Of course, that's impossible to truly ascertain from our experience so far with Anthem 's early hours , meaning players will have to wait and see if they will be undergoing the gauntlet of tedium that constitutes for the genre's standard end-game. However, it will undoubtedly be nigh impossible for Anthem to be able to suitably compete with a free-to-play battle royale like Apex Legends when it comes to keeping players interested with a steady flow of content. For those in the industry seeking to recreate Apex Legends ' sleeper success, or at least successfully leech away some of its massive player base, there are a couple of lessons to be learned from this week's cramped mix of launches. First, consider the option that prolonged marketing and over-exposure might actually serve to hurt games; while not all games can capture the attention of millions overnight, producer's should at the very least take steps to avoid Crackdown 3 's five-year gap between announcement and release. Second, and most importantly, developers should innovate where others have not within their genre, even if it doesn't amount to reinventing the wh
And while we're on the topic, you can absolutely interrupt an enemy's execution. Like I said, performing executions are very slow and they leave the player wide open for attack, so you might as well take advantage of the opportunity. But beware, attacking an enemy snaps them out of their attack animation, allowing them to defend themselves and/or perform counter attack against you. So you better make it count - a nice shotgun blast or two should do the tr
New players may feel the need to pick up everything - after all, you never know when a Skullpiercer will come in handy! The only thing is that certain items are only applicable with certain weapons, and that Skullpiercer is useless if you're using a Devotion and Peacekeeper. Picking up random items is a good way to needlessly clog your backpack, and worse, you could be inhibiting your teammate who DOES have a gun compatible with the Skullpiercer. Pay attention to what does w
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