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Wuthering Waves Hands-On GDC Preview: "Another Open-World ARPG Wi…

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작성자 Helene
댓글 0건 조회 3회 작성일 25-09-27 08:41

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As mentioned above, you have two main mechanics to prevent damage from enemy attacks apart from shields. You can either dodge at the right time or use an attack when the enemies' attack shows a Weakness Halo . However, the second method is far better whenever possible as it also deals massive damage to the enemy's Vibration


As you play Wuthering Waves for even just a bit, you'll realize that the combat system doesn't allow you to simply press buttons and win every battle . The game has various features taken from soulslike combat including parry and dodge mechanics, which demand you to time your attacks perfec


If you have a world quest around your current position, you'll see it as a blue question mark on the map. Some quests automatically enter your quest inventory, and these include Tutorial and Exploration quests. The former introduces you to new mechanics while the latter helps you make the world a bit sa


Encore: Encore is perfect hybrid DPS in terms of being able to dish out both ranged and melee attacks, since she transforms into a melee powerhouse during her Ultimate, dealing most of her damage during this period. Her Ultimate combo is straightforward and forgiving, making her easier to play than characters like Calcharo on that regard, though she will have hard time parrying, which might be quite a deal-breaker for some players. Encore boasts one of the highest single-target DPS windows, but as of now, she does not have a well-synergizing sub-dps partner, except Sanhua. In short, Encore is a solid DPS and is highly effective in the Tower of Adversity, but her ideal team composition is a little lacking due to the existing roster of characters. DPS wise, she is similar to Calcharo, and ultimately players should pick either one of them depending on their preference in play style, or character design, if they are intending to pick a DPS character as their priority. Priority:


The game features a dodge and parry-based combat, allowing your characters and the entire team to get various buffs if you use them correctly. However, you also have to keep some other mechanics in your m


Jianxin: Jianxin is a character that gives the good description of jack of all trades, master of none, being a hybrid character who balances support and damage roles, offering diverse team benefits. She excels in sustain, making her quite useful in overworld content combined with her AoE attacks that are excellent for defeating weaker groups of enemies. However, her versatility is both a strength and a weakness. Jianxin requires a lot of field time, making her not the best teammate for most of the existing primary DPS characters. She is prone to interruptions, struggles with high energy costs, and lacks the damage output needed for endgame content. Generally, for players who are interested in completing the story, exploring the world, and farm in overworld, over tackling end Slg game maps content as of now, she is an excellent pick. Priority:


Verdict: While the early-game meta is prone to change, players aiming for an early advantage in endgame content should prioritize obtaining Verina, with Encore and Calcharo being secondary options. That being the case, if players are only looking for one of these characters to obtain, they should not need to spend as much as time with rerolling, as they can pick any of them for their Beginner Convene after the first 50 pulls are comple


Boss design also feels like it will be a rewarding element of Wuthering Waves . We got to try a few different difficulty levels and while the first one was fairly easy, only requiring a few well-timed dodges to set up brutally efficient combos, the very next difficulty element resulted in a team wipe after an ill-timed party member swap. It's refreshing to have combat in this genre that feels sufficiently challenging without being completely over-the-top , and early impressions make it feel like Kuro Games has managed to strike that elusive bala


Main & Exploration Quests Main Quest Chapter 1, Act 3 (Ominous Star) Main Quest Chapter 1, Act 5 (Rewinding Raindrops) Stygian Lacrimosa (Whining Aix's Mire) Shadows of the Past (Tiger's Maw Mine) We Promise, We Deliver (Sea of Flames) Glorious Loong's Pearl (Mt Firmament) Where Wind Returns To Celestial Realms (Fagaceae Peninsula) Shadow Of The Towers (Thorncrown Ri


It's no surprise that a game designed to make you play for as long as possible doesn't give you a lot of resources. From the early game itself, you'll start feeling the lack of crucial items like resonator or weapon upgrade EXP , but it will get a lot worse during the late game since you'll also fall short of boss materials, Shell Credits, and Echo materi


The last thing you'd want is being stuck in an attack animation as the boss in front unleashes a one-shot attack. To prevent this from happening, it's highly recommended to head over to your character tab and read all five main abilities of the resonator that you're using . These include their basic attacks, heavy attacks, mid-air attacks, skill, Forte Circuit, Resonance Liberation, Intro skill, and Outro skimage.php?image=b15objects021.jpg&dl=1

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