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작성자 Willian
댓글 0건 조회 13회 작성일 24-07-22 07:36

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Variants

Actively manage Variants in your project by using the Editor's Variant Manager UI. To enable this UI, it is necessary first turn on the Variant Manager Plugin installed. After you have enabled the Variant Manager Plugin it will display the Variant Management panel. It is divided into four columns. The left-hand column has an alphabetical list of Actors. To tie an Actor to a Variant simply drag the Actor to the Variant in the left column. To unbind an Actor click on it in the list then select Unbind within the context menu.

On the right-hand column you'll see the Values panel. Click on a property to view its saved value. You can also record the current value by pressing the right-hand button. Variant will modify the value recorded and save the updated value for the property. The value will not change in the Level Viewport, but it will be saved in your project. When the Variant activates, the Variant will be able to access the functions accessible to the bound Actor.

Contrary to the previous Variant Manager, the Variant Manager can capture properties that are revealed by Blueprints. These properties can then be automatically bound to Actors. It is also possible to bind your Actors' properties to Variants. If the Variant is on the property's recorded value will be the same as the Variant's value. If the Variant is off, the property's captured value won't be updated.

In the Values panel you'll also be able to see the constraints of the Variant that you're currently working on. If your Variant is set at 150 percent BOM, for instance, you will see that the car's model has also been set to 150%. You can utilize this information in your user interfaces. You can also switch between different trim options for the Variant.

Variants, just like other components in Unreal can be edited and added to your project. Once you've created the Variant and linked it to an Actor, you can make use of the Variant Manager to activate the Variant and modify the properties of the Actor. To show the Variants in your interface you can make use of thumbnail images.

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